腾讯做的导购网站网络营销的目的是什么
文章目录
- 1. 概念
- 2. CylicBarier使用简单案例
- 3. 源码
1. 概念
CyclicBarrier 字面意思回环栅栏(循环屏障),通过它可以实现让一组线程等待至某个状态(屏障点)之后再全部同时执行。叫做回环是因为当所有等待线程都被释放以后,CyclicBarrier可以被重用。CyclicBarrier 作用是让一组线程相互等待,当达到一个共同点时,所有之前等待的线程再继续执行,且 CyclicBarrier 功能可重复使用。
2. CylicBarier使用简单案例
public class Main {public static void main(String[] args) throws InterruptedException{CyclicBarrier cyclicBarrier=new CyclicBarrier(3);for (int i = 0; i < 5; i++) {new Thread(()->{try{System.out.println(Thread.currentThread().getName()+"开始等待其它线程");//阻塞直到指定方法的数量调用这个方法就会停止阻塞cyclicBarrier.await();System.out.println(Thread.currentThread().getName()+"开始执行");Thread.sleep(5000);System.out.println(Thread.currentThread().getName()+"执行完毕");} catch (Exception e) {e.printStackTrace();}}).start();}}
}
可以发现只有3个线程继续执行,剩余两个线程被阻塞
3. 源码
- 构造方法
//这个构造方法有两个参数,分别是parties和一个任务,parties代表着屏障拦截的线程数量,每个线程调用 await 方法告诉 CyclicBarrier 我已经到达了屏障,然后当前线程被阻塞。当阻塞的线程达到parties的数量时,就会执行barrieAction这个任务
public CyclicBarrier(int parties, Runnable barrierAction) {if (parties <= 0) throw new IllegalArgumentException();this.parties = parties;//使用两个变量存储parties,这也是parties可以复用的根本原因this.count = parties;this.barrierCommand = barrierAction;}public CyclicBarrier(int parties) {this(parties, null);}
- 重要方法
public int await() throws InterruptedException, BrokenBarrierException {try {return dowait(false, 0L);} catch (TimeoutException toe) {throw new Error(toe); // cannot happen}}public int await(long timeout, TimeUnit unit)throws InterruptedException,BrokenBarrierException,TimeoutException {return dowait(true, unit.toNanos(timeout));}
源码分析要点
1. 一组现场在触发屏障之前互相等待,最后一个线程到达屏障后唤醒逻辑是如何实现的
2. 栅栏循环是如何实现的
3. 条件队列到同步队列的转换实现逻辑
await()方法
public int await() throws InterruptedException, BrokenBarrierException {try {return dowait(false, 0L);} catch (TimeoutException toe) {throw new Error(toe); // cannot happen}}
发现里面实际逻辑调用的是dowait(false, 0L)方法
private int dowait(boolean timed, long nanos)throws InterruptedException, BrokenBarrierException,TimeoutException {//定义了一个ReentrantLockfinal ReentrantLock lock = this.lock;lock.lock();try {final Generation g = generation;if (g.broken)throw new BrokenBarrierException();if (Thread.interrupted()) {breakBarrier();throw new InterruptedException();}//更新count方法int index = --count;if (index == 0) { // trippedboolean ranAction = false;try {final Runnable command = barrierCommand;if (command != null)command.run();ranAction = true;nextGeneration();return 0;} finally {if (!ranAction)breakBarrier();}}// loop until tripped, broken, interrupted, or timed outfor (;;) {try {if (!timed)//进入条件队列trip进行阻塞trip.await();else if (nanos > 0L)nanos = trip.awaitNanos(nanos);} catch (InterruptedException ie) {if (g == generation && ! g.broken) {breakBarrier();throw ie;} else {Thread.currentThread().interrupt();}}if (g.broken)throw new BrokenBarrierException();if (g != generation)return index;if (timed && nanos <= 0L) {breakBarrier();throw new TimeoutException();}}} finally {lock.unlock();}}
上面方法最核心的就是更新count,然后判断count是否为0,如果为0就开始执行唤醒逻辑(这里先不考虑),如果不为0就会进入trip这个条件队列进行阻塞,下面分析线程是如何进行条件队列阻塞的。
//这是AQS类的一个方法public final void await() throws InterruptedException {if (Thread.interrupted())throw new InterruptedException();Node node = addConditionWaiter();int savedState = fullyRelease(node);int interruptMode = 0;//判断当亲线程是不是同步队列,不是直接调用park进行阻塞while (!isOnSyncQueue(node)) {LockSupport.park(this);if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)break;}if (acquireQueued(node, savedState) && interruptMode != THROW_IE)interruptMode = REINTERRUPT;if (node.nextWaiter != null) // clean up if cancelledunlinkCancelledWaiters();if (interruptMode != 0)reportInterruptAfterWait(interruptMode);}
往条件等待队列中添加节点就是下面这句代码
Node node = addConditionWaiter();
private Node addConditionWaiter() {//获得条件队列的最后一个结点Node t = lastWaiter;if (t != null && t.waitStatus != Node.CONDITION) {unlinkCancelledWaiters();t = lastWaiter;}//如果为空就新创建一个节点Node node = new Node(Thread.currentThread(), Node.CONDITION);if (t == null)//如果当前单向队列为空,直接让新创建的节点成为头节点firstWaiter = node;else//否则就放到尾节点的后面t.nextWaiter = node;//让尾指针指向当前节点lastWaiter = node;//返回当前节点return node;}
addConditionWaiter实际是AQS的内部类ConditionObject中实现的
public class ConditionObject implements Condition, java.io.Serializable {private static final long serialVersionUID = 1173984872572414699L;//条件队列的第一个节点private transient Node firstWaiter;//条件队列的最后一个节点private transient Node lastWaiter;public ConditionObject() { }private Node addConditionWaiter() {Node t = lastWaiter;if (t != null && t.waitStatus != Node.CONDITION) {unlinkCancelledWaiters();t = lastWaiter;}//如果条件队列为空,创建一个新的节点Node node = new Node(Thread.currentThread(), Node.CONDITION);if (t == null)//让新创建的节点成为头节点和尾节点firstWaiter = node;elset.nextWaiter = node;lastWaiter = node;return node;}private void doSignal(Node first) {do {if ( (firstWaiter = first.nextWaiter) == null)lastWaiter = null;first.nextWaiter = null;} while (!transferForSignal(first) &&(first = firstWaiter) != null);}/*** Removes and transfers all nodes.* @param first (non-null) the first node on condition queue*/private void doSignalAll(Node first) {lastWaiter = firstWaiter = null;do {Node next = first.nextWaiter;first.nextWaiter = null;transferForSignal(first);first = next;} while (first != null);}private void unlinkCancelledWaiters() {Node t = firstWaiter;Node trail = null;while (t != null) {Node next = t.nextWaiter;if (t.waitStatus != Node.CONDITION) {t.nextWaiter = null;if (trail == null)firstWaiter = next;elsetrail.nextWaiter = next;if (next == null)lastWaiter = trail;}elsetrail = t;t = next;}}
节点入队后就继续执行 public final void await() throws InterruptedException
方法,当调用await()方法,我们需要释放持有的锁,也就是执行下面这句代码:
int savedState = fullyRelease(node);
final int fullyRelease(Node node) {boolean failed = true;try {//获取state标记(独占锁如果state从0-1表示释放锁,从1-0表示占用锁int savedState = getState();if (release(savedState)) {failed = false;return savedState;} else {throw new IllegalMonitorStateException();}} finally {if (failed)node.waitStatus = Node.CANCELLED;}}
public final boolean release(int arg) {if (tryRelease(arg)) {Node h = head;if (h != null && h.waitStatus != 0)unparkSuccessor(h);return true;}return false;}
释放锁后回到await()方法,调用下面代码进行实际阻塞
while (!isOnSyncQueue(node)) {LockSupport.park(this);if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)break;}
上面就队线程阻塞以及入队的原理分析,下面分析count减到0,后是如何执行线程唤醒的,核心代码是:
private int dowait(boolean timed, long nanos)throws InterruptedException, BrokenBarrierException,TimeoutException {if (index == 0) { // trippedboolean ranAction = false;try {final Runnable command = barrierCommand;if (command != null)command.run();ranAction = true;//开始下一轮屏障nextGeneration();return 0;} finally {if (!ranAction)breakBarrier();}}
nextGeneration的代码如下:
private void nextGeneration() {//唤醒条件队列的所有节点trip.signalAll();// 恢复count值count = parties;generation = new Generation();}
signalAll()唤醒条件队列中所有的节点
public class ConditionObject implements Condition, java.io.Serializable {
......private void doSignalAll(Node first) {//首尾节点置为nulllastWaiter = firstWaiter = null;do {//获取首节点的下一个节点Node next = first.nextWaiter;//然后将first的nextWaiter指针置为空first.nextWaiter = null;//实现头部出队的节点怎么进入同步队列transferForSignal(first);//然后开始迭代处理下一个节点first = next;} while (first != null);}
......
}
下面分析头部出队的节点进入同步队列的逻辑
final boolean transferForSignal(Node node) {//使用CAS操作修改节点的状态if (!compareAndSetWaitStatus(node, Node.CONDITION, 0))return false;//节点入同步队列Node p = enq(node);int ws = p.waitStatus;if (ws > 0 || !compareAndSetWaitStatus(p, ws, Node.SIGNAL))//p节点的前驱节点置换为-1,这样就可以唤醒node节点,然后调用park进行阻塞LockSupport.unpark(node.thread);return true;}